

* Wages cannot be 0, so all troops at level 1 would receive the minimum wage of 1. Theoretically, there is no level cap, but an overflow glitch occurs after level 62 and the experience required per level increases at an abnormally rapid rate after 59. This means only companion can reach the higher numbers.

Note that the Nord Huscarl and Swadian Knight are the highest-leveled normal troops in the game at level 28. The following is a table of base wages up to level 60. Giving a companion a horse does not change their wages. Note that mounted mercenaries receive both mounted wages and mercenary wages, making them even more expensive than a companion of the same level. Every level of Leadership reduces wages by 5%.Wages for troops in a garrison or resting are cut by 50%.Mounted troops are paid 166% of base wages.

Mercenaries are paid 150% of base wages.You will attempt to pay off any debt the next time you pay your troops, if you still don't have enough, your debt may increase and your party will lose morale again.īase wages are paid by each troop's level, it is then further calculated depending on several factors. If you do not have enough money to pay, you will incur a debt and your party will lose morale. Use it at your own risk.Wages are automatically paid to your troops every 168 hours (seven days) in every game up until Bannerlord, which pays wages daily. This tool is no official software from TaleWorlds Entertainment. Also you should use a copy of your module (Native or else) and/or the module system, so you have a unchanged source for a new module. And for the module system editor the module_items.py is required. Setup the required directories! Both directories have to contain the necessary files, for TXT editing, this means factions.txt, item_kinds1.txt, parties.txt, party_templates.txt and troops.txt. You will be prompted to choose the editing mode (module system and/or TXT files). The program requires no setup, it works with Microsoft’s VB6 runtime libraries, which are pre-installed at every Windows version since Windows 2000. This tool works with Mount & Blade WB/WFAS v1.113 up to v1.168 ! TXT compiled files (Warband and With Fire And Sword)

This editor has a graphical user interface (GUI) for editing parts of the text-compiled game modules and also Taleworls Module System (Python script). Welcome to the official home of Morgh’s Mount & Blade WB/WFAS Editor!
